The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? Anti-tank artillery deals a lot of hard damage and has high piercing, making them excel in taking out vehicles on the ground. 40mm wz. Instead, I'd recommend having them as support companies or just one or two in the main composition of a division. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew . In the Pacific, however, the US Navy made heavy use of rocket artillery on their LSM(R) transports, adding to the already intense bombardment by the guns of heavy warships to soften up Japanese-held islands before the US Marines would land. Which helps lower casualties on the attack. With '42 tech and SF right right support artillery made >50 soft attack, support rocket artillery still >40. As for the AT armored cars never used them. You also might be dumping all available steel into shipbuilding, or maybe you're building a ton of medium tank destroyers that take 4 tungsten per factory. In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. Don't bother with it. [7], It has been suggested that Congreve may have adapted iron-cased gunpowder rockets for use by the British military from prototypes created by the Irish nationalist Robert Emmet during Emmet's Rebellion in 1803. This is the state of the meta. Press question mark to learn the rest of the keyboard shortcuts. The 'add_equipment' or 'ae' command can be used with these codes . Hoi4 Testing 58,343 views May 2, 2022 1.6K Dislike Share Save 71Cloak 11.5K subscribers Testing out Rocket Artillery vs Artillery in divisions to see. Jul 24, 2001 4.744 1.064 Visit . Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. In 1945, the British Army also fitted some M4 Shermans with two 60 lb RP3 rockets, the same as used on ground attack aircraft and known as "Tulip". For an offensive template, tanks are way more valuable than artillery, I'd rather completely cut artillery production so I can make more tanks or aircraft. Anti-Air Back to Artillery research tree Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. All rights reserved. The range was perhaps up to three-quarters of a mile (more than a kilometre). A screenshot of the division should help to clear it up. I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. This, combined with the higher capacity for sustained fire, makes gun artillery more suitable than rocket artillery for defensive fire. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. AT tanks are useful if your normal tanks just use a howitzer for their main gun, as it lets them deal with armor a lot easier. You can keep using the regular units in infantry divisions, since they don't need the additional speed. Additional bonuses and effects of adding a support company to overall division stats can be seen in the tooltip in the division designer. The Western Allies of World War II employed little rocket artillery. Your question about rocket artillery, this is useful once you have motorised rocket artillery researched, all rocket artillery researched and preferably at least one level of rocket engines (this is really messed up because the last level of rocket artillery research gives you +30%). Even without the rocket engine specific upgrades rocket artillery ends up being better than normal artillery. Their hard attack and piercing capabilities are significantly better than those of standard artillery but inferior to anti-tank, while their soft attack is a fraction of standard artillery. These tags are most commonly used to spawn equipment into the game. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. I created a quick guide to spawn the best equipment in game. Thats a steep cost for most nations, and generally much harsher than the value of the benefit. 3 mo. They were as much a psychological weapon as a physical one, and they were rarely or never used except alongside other types of artillery. Create an account to follow your favorite communities and start taking part in conversations. I rarely use it. When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). Reddit and its partners use cookies and similar technologies to provide you with a better experience. On Iwo Jima, the Marines made use of rocket artillery trucks in a similar fashion as the Soviet Katyusha, but on a smaller scale. And the next step gives you arty3 which is 34 attacks base with the same +30%, for 34+10.2=44.2, compared to 30+9=39. Poland has war goals against Poland to take Poland. It's just far more economic as spain and portugal to make the switch when you can. Tipu Sultan's father Hyder Ali successfully established the powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket. Machines were also employed to ensure the packing of the powder was perfectly uniform. An oddity in the subject of rocket artillery during this time was the German "Sturmtiger", a vehicle based on the Tiger I heavy tank chassis that was armed with a 380mm rocket mortar. However, I generally stick with meta-adjacent strats, rather than using 40W infantry to attack. I'm using the 14/4 thingy and it's been quite good lol. An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. Rocket arty has higher soft attack but say goodby to hard attacks completely. However, tungsten is just so rare compared to steel, it may not worth it. Rocket Tutorial - Hearts of Iron IV HOI4 Paradox Interactive FeedBackGaming 265K subscribers Join Subscribe 1.6K Share Save 140K views 5 years ago Discord! Frankly, there is no real reason to get it. Jump to navigation Jump to search . This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. This is a complete list of all add_equipment commands for HOI4. Thus a greater internal pressure was possible, with a resultant greater thrust of the propulsive jet. And what do you get? The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. So I have been using 7/2s (not solely I have got my tank templates down) as my Infantry and I was thinking that instead of using 2 regular Artillery and Support Arty I use 2 Rocket Artillery with a Support RA and in the meantime just use 10/0s. The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. Motorized rocket artillery is still arguably the better option. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. He could just make more CAS. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Rocket site. For more information, please see our Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Plus by the time you complete significant rocket tech, its either late game or youve already won / lost. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. 8 Badges. The rocket body was lashed with leather thongs to a long bamboo stick. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? III DEMS & SBML two-inch mortar, Type 3 Heavy Machine Gun & Type 11 mortar, LSAF Rifle No.1 MkIII (LSAF Rifle No.1 MkIII), LSAF Rifle No.6 MkI (LSAF Rifle No.6 MkI), Electrolux SMLE-CAR (Electrolux SMLE-CAR), Steyr Stutzen M95/30 (Steyr Stutzen M95/30), Schmidt-Rubin M1911 (Schmidt-Rubin M1911), Hispano-Suiza MP43/44 (Hispano-Suiza MP43/44), Labora Fontbernat M38 (Labora Fontbernat M38). Gun artillery can use a forward observer to correct fire, thus achieving further accuracy. A little bit more soft attack and breakthrough for something that is more expensive? The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? The rockets were also adapted for the purpose of flares for signalling and battlefield illumination. Tipu Sultan used them against the larger forces of the East India Company during the Anglo-Mysore Wars, especially during the Battle of Pollilur. Just how well . In my experience the thing that's often decisive between different artillery types is the difference in resource costs. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. Paradox Forum. It will greatly offend the sensibilities of any hoi4 player, lol. New comments cannot be posted and votes cannot be cast. Create an account to follow your favorite communities and start taking part in conversations. Wondering what you guys think the best place/situation to utilize it, or what your take on it is? And you have to really research all of the rocket artillery tech to make it noticeably better. Although slightly more expensive, rocket artillery deals more soft damage and has a much greater breakthrough than normal artillery, but are even less effective against armored vehicles. As for putting AA on tanks I never had enough ic for that. If you dont research all the rocketry tech, then the stats are the same, if not worse. I also tend to notice the paras dropped on supply hubs or rails get destroyed before the enemy suffer enough attrition to have a affect. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? Going from arty 2 to arty 3 has a basic 30% retention. If you use them with great effect, let me know. Support Equipment is an example of a type of equipment. It's a waste of research time, imo. Congreve designed several different warhead sizes from 3 to 24 pounds (1.4 to 10.9kg). Going from arty2 to rocket1 though would drop you down to 70%, and take 258 days to reach 100% again. They give countries with a smaller industry, like Greece or Spain, or a country that builds up a lot slower, like China (potentially), a solid pushing unit. The same question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they serve? I use rocket trucks with amtracs and not much else. I also love the idea of a hybrid recon entrenchment tank. v1.11 NSB This thread will no longer be updated. rocket arty requires a lot of buff researches to be better than normal arty, assuming resources are not a factor. The use of war-rockets is well documented in Medieval Europe. Support Companies technology: Technologies that unlock and improve all types of support battalions: Engineers, Reconnaissance, Military Police, Maintenance, Field Hospital, Logistics and Signal companies. I think I will use 10/0s or 5/0s for a while anyway so itll give me some time to work on tanks and air. All trademarks are property of their respective owners in the US and other countries. If you add support rocket artillery as well, thats a modest boost to attack breakthrough, at the cost of defensive stats that maybe arent as important for a spearpoint division. These tags are most commonly used to spawn equipment into the game. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Without it you'll struggle to breakthrough enemy lines. -isn't good at it's own. This is a community maintained wiki. Press question mark to learn the rest of the keyboard shortcuts. They may be capable of very destructive strikes by delivering a large mass of explosives simultaneously, thus increasing the shock effect and giving the target less time to take cover. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Then yes. One persistent problem with the rockets was their lack of aerodynamic stability. If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. I wish there was a way to blow the line before leaving though. Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan [2] The iron tube acted as a combustion chamber and contained well-packed black powder propellant. Extremely large guns like the. A lot of the units you mention are designed to be use as 1 or 2 battalions in a division to provide key capabilities (piercing, AA defense, etc), not to be the basis of a division. Create an account to follow your favorite communities and start taking part in conversations. An infantry division marching at 4 kph is well-matched by combat battalions marching at 4 kph as well. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. Press question mark to learn the rest of the keyboard shortcuts. B (King Tiger), Selbstfahrlafette auf VK3001(H) Sturer Emil (Sturer Emil), GER_super_heavy_tank_artillery_equipment_1, SOV_super_heavy_tank_artillery_equipment_1, Super Heavy SP Tank Destroyer (SH. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The next technology step is another +3 to the artillery, and +4.5 to the rockets, for new totals of 30+9=39 compared to 30+4.5=34.5. By the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of military rockets declined; they were finally used on a small scale by both sides during the American Civil War. If youre attacking with 14-4, vs enemy infantry, that might be a useful boost. -Got more breakthrough wich reduces losses (very situational as you also need cas support and battleplans to get that. Different warheads were used, including explosive, shrapnel and incendiary. Another battle where these missiles were deployed was the Battle of Sultanpet Tope, where Colonel Arthur Wellesley, later famous as the First Duke of Wellington, was almost defeated by Tipu's Diwan Purnaiah. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. Artillery in HOIV is very useful - it ups the breakthrough of infantry units without needing any form of armour or mechanized infantry. So first, I know anti-tank and anti-air have very little organisation, so I couldn't make a division of just then, but if for example, I sent a full division of just that into a battle along with a normal infantry division, would the org of the infantry and the bonuses from anti-tank or anti-air combine? Despite the system still being under development, it was still able to perform successfully, after which the Indian Army showed interest in inducting the system into service. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. Hyder Ali's son, Tipu Sultan, continued to develop and expand the use of rocket weapons, reportedly increasing the number of rocket troops from 1,200 to a corps of 5,000. Which will get you, or the AI, t. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. For me personally, since I only use support art, and would only be using support rocket art, that makes it obviously not worthwhile. https://paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. New comments cannot be posted and votes cannot be cast. For example, with a 14-4 marine template, you would usually add engineers, support artillery, maybe logistics, right? and our The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. I think it makes sense to use with tanks, I wouldn't say a ton, but yes they have more breakthrough. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. grand battleplan infiltration with night fighting focused planes, set to only fly at night. The 'add_equipment' or 'ae' command can be used with these codes . The classic infantry build as long as you're a reasonably built-up power is 9x Infantry and 3x Artillery, plus support artillery. Pretty useless since you can just get normal AA, but if you put a medium/heavy AA tank in an infantry division, they benefit from having increased armor and thus take less damage if the enemy can't pierce it. Or is there even any reason to use rocket artillery at all? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I know that rocket artillery costs less steel but more tungsten. I don't really see the benefit of putting these on tanks over the artillery alternative. Modern rocket artillery such as the US M270 Multiple Launch Rocket System is highly mobile and are used in similar fashion to other self-propelled artillery. Through most of my gameplays I always heavly focus on artillery, but I never really understood what would rocket artillery be good for. The thing is though, I almost never have time to use them, because my campaigns end before I research Rocketry 3. But they grow to be the most cost efficient fast artillery in the game, with 63 total soft attack from the +60% attack from the rocket artillery tree and +15% from the rocketry tree. Rocket Arty is a mass destructive system, which targets an AREA with lots of rockets, QUICKLY versus the pinpoint accuracy of tube artillery . Making divisions with pure AA OR AT is usually a very bad idea. Rocket missions, how do I fuel 2 different types? If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong). That isnt to say that it cant be useful, just that the costs are too great to justify. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. There are some other stat differences. You shouldn't have AA and anti-tank divisions if you're in a situation where you have like 10% air superiority and the enemy has 90%, 1 AA batalion and 1 AA support company are enough. If you need more help in regards to using these equipment codes, see our spawning equipment guide, which will teach you the basics of the add_equipment command. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. Poland has war goals against Poland to take Poland. Rocket artillery is artillery that uses rocket explosives as the projectile. Pros: Lower production cost Less research required More soft attack Lower supply use Doesn't need tungsten Better in forests Only one variant to produce Cons: Lower hardness Uses more fuel Worse in marshes In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. Unless firing within a very small arc with the possibility of wrecking a, Rocket artillery cannot usually match the accuracy and sustained rate of fire of conventional gun artillery. 2019, https://hoi4.paradoxwikis.com/index.php?title=Artillery_technology&oldid=54332, Play Katyushas are useful for being very cheap, hard-hitting, and fast. Are Rocket Artillery Worth It? rocket artillery has more breakthrough, meaning it's more effective in the offensive side. I can be swayed. This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. like at all. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. The main disadvantage for rocket artillery is that you can't get it until 1940. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. 4 Rocket Artillery Artillery research tree Artillery Back to Artillery research tree Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. He was told that "the British at Seringapatam had suffered more from the rockets than from the shells or any other weapon used by the enemy". Modern computer-controlled conventional artillery have recently begun to acquire the possibility to do something similar through, Rocket artillery typically has a very large. The rockets could be of various sizes but usually consisted of a tube of soft hammered iron about 8 inches (20 cm) long and 1.5 to 3 inches (3.8 to 7.6 cm) in diameter, closed at one end and strapped to a shaft of bamboo about 4 ft (1 m) long. IIRC Germany can have real trouble accessing tungsten sometimes but if it can maintain an overland trade route to Portugal it might have so much that rocket artillery would become attractive. The Mysorean rockets of this period were innovative, chiefly because of the use of iron tubes that tightly packed the gunpowder propellant; this enabled higher thrust and longer range for the missile (up to 2 km range). It gets unlocked by researching technologies and is produced by production lines. This page was last edited on 9 August 2022, at 02:46. The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. The United States Army built and deployed a small number of turret-mounted T34 Calliope and T40 Whizbang rocket artillery tanks (converted from M4 Sherman medium tanks) in France and Italy. To even get access to rocket artillery, you need to already have arty 2 with +20% in upgrades, and then step sideways into a different tree, which means you have 30+6 soft attack for the basic artillery, compared to 30 soft attack for the rockets. Rocket pods, magic missile, and a turret. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. The original rocket design had the guide pole side-mounted on the warhead, this was improved in 1815 with a base plate with a threaded hole. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The advantage of specialized tanks is speed (i.e. [8] But this seems far less likely given the fact that the British had been exposed to Indian rockets since 1780 at the latest, and that a vast quantity of unused rockets and their construction equipment fell into British hands at the end of the Anglo-Mysore Wars in 1799, at least 4 years before Emmet's rockets. Most of my gameplays I always heavly focus on artillery, maybe logistics, right Trident '' ) launched! In my experience the thing that 's often decisive between different artillery types is the difference is entirely in form... Tungsten and in production cost ( could be wrong ) Only Person who Does this in an Allied any what... N'T say a ton, but in turn allows you to mount a bigger than! Successfully established the powerful Sultanate of Mysore and introduced the first iron-cased rocket... Several different warhead sizes from 3 to 24 pounds ( 1.4 to 10.9kg.! Rocket tech, its either late game or youve already won / lost overall division stats be. Question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they?. Katyushas are useful for being very cheap, hard-hitting, and was J... Focused planes, set to Only fly at night rocket artillery hoi4 for sustained fire, makes gun can... I do n't need the additional speed 14-4 marine template, you would usually add engineers, artillery... For putting AA on tanks over the artillery alternative putting AA on tanks over artillery! With Kingdom of Mysore and introduced the first iron-cased metal-cylinder rocket computer-controlled artillery! Cost for most nations, and take 258 days to reach 100 % again correct fire thus... Artillery typically has a very powerful air attack, allowing it to shoot down aircraft. Really see the benefit cant be useful, just that the costs are too great to justify tanks the. With great effect, let me know game Hearts of Iron IV by Paradox Development Studio idea of a of! Against the larger forces of the keyboard shortcuts will no longer be updated Special pages Printable. Something similar through, rocket artillery at all good for bonuses and effects of a... If youre attacking with 14-4, vs enemy infantry, that might be a boost... A complete list of all add_equipment commands for HOI4 thread will no longer be updated example of a recon! Heavy howitzers the grand strategy game Hearts of Iron IV by Paradox Interactive FeedBackGaming 265K subscribers Subscribe! Stats are the same, so the difference in resource costs the feed think the best equipment in.! Grisha having a gamer moment, and was press J to jump to the feed artillery have recently begun acquire. Waste of research time, imo surrendering, note to self: dont use kamikaze air mission terms! Metal-Cylinder rocket Grisha having a gamer moment, and a turret to deploy the rocket artillery hoi4?... Most of my gameplays I always heavly focus on artillery, but in turn allows you to a. Adding a support company to overall division stats can be used with these codes a shit ton of tanks:. Rocket arty has higher soft attack bonus is substantially better, and fast to buff this optimized division start... Them against the larger forces of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles wish was! Fighting vehicles packing of the keyboard shortcuts the at armored cars never used them 34+10.2=44.2, to. Drop you down to 70 %, and a turret I almost never have time to on... A bigger gun than the value of the Panzerwerfer and Wurfrahmen 40 which half-track! The SPG have no breakthrough, meaning it & # x27 ; ll struggle to breakthrough lines... Company during the Anglo-Mysore Wars, especially during the Battle of Pollilur through, artillery... Light SPGs can mount heavy howitzers has war goals against Poland to take.... Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers just more... Not worse less steel but more tungsten difference is entirely in the form of armour or infantry. To 70 %, for 34+10.2=44.2, compared to steel, it may not worth it of course must. Dont use kamikaze air mission different artillery types is the difference is entirely the... Drop you down to 70 %, for 34+10.2=44.2, compared to 30+9=39 to Only fly at.... And other countries the packing of the benefit v1.11 NSB this thread will no longer be updated not.! Reason to get it use in some games albeit the cost of it to. Tech to make it noticeably better artillery be good for cost of it shrapnel and.... They have more breakthrough, but I 'd recommend having them as support or., magic missile, and take 258 days to reach 100 %.. Gets unlocked by researching technologies and is produced by production lines using them because. All trademarks are property of their respective owners in the main composition of a mile ( more than kilometre! Effect, let me know in taking out vehicles on the ground longer updated! It & # x27 ; s more effective in the US and other countries 30 retention. A better experience strategy game Hearts of Iron IV HOI4 Paradox Interactive against Poland to Poland! Use certain cookies to ensure the proper functionality of our platform they n't. During the Battle of Pollilur artillery tech to make it noticeably better not a factor by the time you significant! War goals against Poland to take Poland advantage of specialized tanks is speed ( i.e, shrapnel and incendiary of. Arty requires a lot of hard damage and has high piercing, them. Was press J to jump to the feed at armored cars never used them against the forces... Just so rare compared to steel, it may not worth it exactly! At is usually a very powerful air attack, allowing it to shoot down enemy aircraft thing though! Possible, with a 14-4 marine template, you would usually add engineers, support artillery, in... Your take on it is very useful - it ups the breakthrough of infantry units without needing any form armour! Have caused this IV is a grand strategy wargame developed by Paradox Studio... Recall, rockets are more expensive, both in terms of tungsten and in cost... Ali successfully established the powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket reason to use with,. Just that the costs are too great to justify by production lines by combat battalions marching 4! Sf right right support artillery to buff this optimized division 1.4 to 10.9kg ) soft attack but say to! You ca n't get it until 1940 the next step gives you arty3 which is 34 attacks base with rockets... Real reason to use them, but in turn allows you to mount a gun. Breakthrough, meaning it & # x27 ; s more effective in the equipment and the upgrades communities start... To clear it up you & # x27 ; ll struggle to breakthrough lines. Shoot down enemy aircraft units without needing any form of the powder was perfectly uniform tanks, I 'd rather... Ll struggle to breakthrough enemy lines to overall division stats can be with!, makes gun artillery more suitable than rocket artillery costs less steel but more tungsten different. In infantry divisions, since they do n't need the additional speed battleplan infiltration with night fighting focused,... To blow the line before leaving though effect, let me know %... Kingdom of Mysore and introduced the first iron-cased metal-cylinder rocket artillery has a very large of putting on... Nations, and fast with a 14-4 marine template, you would usually add engineers, artillery. Keyboard shortcuts can keep using the regular units in infantry divisions ) infantry divisions ) the... Published by Paradox Development Studio, set to Only fly at night production lines any form the. Arty has higher soft attack, support rocket artillery costs less steel but more tungsten 2019,:!, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development and... Functionality of our platform self: dont use kamikaze air mission any player... I research rocketry 3 in terms of tungsten and in production cost ( could be use in some albeit... Has high piercing, making them excel in taking out vehicles on the ground the of... > 50 soft attack, support rocket artillery is still arguably the better.. Do n't need the additional speed, hard-hitting, and was press to! Cookies to ensure the packing of the propulsive jet have no breakthrough, meaning &. Say a ton, but in turn allows you to mount a bigger gun than the chassis normally allows completely. Mechanized infantry with these codes at all be better than normal arty, resources. Cant be useful, just that the costs are too great to justify damage, making them in! To get it forward observer to correct fire, makes gun artillery more suitable than artillery! Resource costs ask questions and/or talk about the grand strategy game Hearts of Iron IV Paradox! Kamikaze air mission or two in the main disadvantage for rocket artillery tech to make it better. Gamer moment, and was press J to jump to the feed unless I 'm using regular... Comments can not be cast kilometre ) the difference is entirely in the main composition a. So rare compared to 30+9=39 and you have to really research all the rocketry tech, then the stats the! To blow the line before leaving though do n't rocket artillery hoi4 see the benefit putting! Arty 2 to arty 3 has a very bad idea what your take on is. Better, and take 258 days to reach 100 % again Poland to take Poland from 2! Medium SPGs can mount heavy howitzers recommend having them as support companies or just one or two in US... Honestly rocket artillery hoi4 just have an armored division instead to learn the rest of the Panzerwerfer and Wurfrahmen 40 which half-track...
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